salmon run: day 2
salmon run » Devlog
most of day 2 was spent maintaining functionality while adding a state machine to the salmon, then extending it. animations were drawn for the fish instead of using the godot logo as a placeholder. the vast majority of work was spent making the spring animation and the fish animation work with each other instead of doing whatever they wanted.
not a lot visually changed but having the state machine should make continued work a lot easier. video was taken before doing a brief fix for scaling in web export.
this is the outline shader used for the outline on the big button.
Files
day_2.zip Play in browser
Jan 09, 2024
salmon run
Make contraptions to get the salmon to their home river. Unfinished
Status | In development |
Author | sleptonce |
Genre | Puzzle |
Tags | 2D, Pixel Art, Singleplayer |
Languages | English |
More posts
- salmon run: day 5Jan 14, 2024
- salmon run: day 4Jan 14, 2024
- salmon run: day 3Jan 14, 2024
- salmon run: day 1Jan 14, 2024
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