salmon run: day 2


git tag

most of day 2 was spent maintaining functionality while adding a state machine to the salmon, then extending it. animations were drawn for the fish instead of using the godot logo as a placeholder. the vast majority of work was spent making the spring animation and the fish animation work with each other instead of doing whatever they wanted.

not a lot visually changed but having the state machine should make continued work a lot easier. video was taken before doing a brief fix for scaling in web export.

this is the outline shader used for the outline on the big button.

Files

day_2.zip Play in browser
Jan 09, 2024

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